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Game Actively developed

Stunt Driver 3d

Stunt racing game with loops, jumps and a track editor for DragonRuby GTK, built on the D3D engine

Loop
Loop

What it is

Loops, jumps, bridges and a stopwatch.
A stunt racing game with a track editor for DragonRuby GTK, software-rendered in pure Ruby with the D3D engine.

Race the clock over 3D tracks without wrecking the car, then build your own tracks from the same parts and test-drive them straight from the editor.

Features
- Stunt tracks on a 20x20 grid of tiles: curves, wide curves, crossings, ramps, elevated roads, bridges, jump ramps, loops, tunnels and slalom obstacles, plus scenery
- Time trial: countdown, clock, best time per track, minimap; every part of the track has to be driven in order
- Crashes: hit something fast, land too hard or not on the wheels and the car is a wreck
- Track editor with mouse and keyboard, a live route check and instant test drives; up to 8 own tracks saved as plain text
- Three built-in tracks, three cameras (chase, far, bonnet), procedurally generated sounds
- Pure Ruby: about 2 ms of Ruby per frame on an Apple silicon Mac, no C extension needed