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All projects

Everything I have built and published, newest first.

Game Nov 2026

Stunt Driver 3d

Stunt racing game with loops, jumps and a track editor for DragonRuby GTK, built on the D3D engine

Ruby · DragonRuby Details →
Website Nov 2026

Elbcasts

Short screencasts, real code, straight from the terminal. Recorded in Hamburg, two to three new episodes a week — self-hosted as a Rails app.

Rails Details →
Web App Nov 2026

PageBee

A no-code website builder: pick your sections, adjust colours and fonts, publish with one click.

Waiting list open Details →
CLI Tool Oct 2026

smith

smith is a fast, local-first LLM Agent Harness written in Crystal

Crystal Details →
Library Oct 2026

comicmation

Find pages, page numbers, panels, speech balloons and their text in comic images — on-device Swift library + CLI

Swift Details →
Desktop App Oct 2026

Krazoom

Read your comics the way they were meant to be read. A native comic reader for macOS — free, no account, no tracking.

Swift · SwiftUI Details →
Game Oct 2026

Honigflug

A bee simulation for the DragonRuby Game Toolkit.

Ruby · DragonRuby Details →
Library Oct 2026

Adventure Game Engine

A data-driven engine for 2D point-and-click adventures on top of the DragonRuby Game Toolkit.

Ruby · DragonRuby Details →
Library Oct 2026

d3d-pro

A software 3D engine for DragonRuby in pure Ruby: models, voxel worlds and 6DOF scenes, optionally accelerated in C.

Ruby · C extension Details →
Game Sep 2026

Core Breach

A six-degrees-of-freedom mine shooter in pure Ruby, built with DragonRuby and my own d3d engine.

Ruby · d3d Details →
Desktop App Sep 2026

try-haiku

Run the Haiku ARM64 nightly on an Apple Silicon Mac from a signed app — unofficial, build from source

Swift Details →