All projects
Everything I have built and published, newest first.
Stunt Driver 3d
Stunt racing game with loops, jumps and a track editor for DragonRuby GTK, built on the D3D engine
Elbcasts
Short screencasts, real code, straight from the terminal. Recorded in Hamburg, two to three new episodes a week — self-hosted as a Rails app.
PageBee
A no-code website builder: pick your sections, adjust colours and fonts, publish with one click.
smith
smith is a fast, local-first LLM Agent Harness written in Crystal
comicmation
Find pages, page numbers, panels, speech balloons and their text in comic images — on-device Swift library + CLI
Krazoom
Read your comics the way they were meant to be read. A native comic reader for macOS — free, no account, no tracking.
Honigflug
A bee simulation for the DragonRuby Game Toolkit.
Adventure Game Engine
A data-driven engine for 2D point-and-click adventures on top of the DragonRuby Game Toolkit.
d3d-pro
A software 3D engine for DragonRuby in pure Ruby: models, voxel worlds and 6DOF scenes, optionally accelerated in C.
Core Breach
A six-degrees-of-freedom mine shooter in pure Ruby, built with DragonRuby and my own d3d engine.
try-haiku
Run the Haiku ARM64 nightly on an Apple Silicon Mac from a signed app — unofficial, build from source